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We are Vertigo Studios, the largest VR developer in the world and part of the Embracer Group, the largest group of developers in the world.

As our Amsterdam studio kicks off development of its most ambitious project to date, a true multi-platform AAA VR action shooter based on a global franchise, we are looking to recruit an experienced Asset Artist who can aid our creation of beautiful immersive VR Worlds.

As a (Senior) Asset Artist you create high quality game-ready assets, from props and vehicles to weapons that make our games look astonishingly beautiful. You also mentor, guide and motivate other artist in the team.


Are you this person? Then we want to hear from you!


  • Create game-ready art assets according to guidelines and technical specifications
  • Proactively work with the leads and art director to ensure consistent quality and style
  • Closely co-operate with environment artists and level designers to craft detailed assets that meet the needs of the environment and the player experience
  • Identify potential performance bottlenecks, address them ahead of time and when they crop up
  • Identifies potential performance bottlenecks, addressing them ahead of time and when they crop up
  • Mentor more junior artists in industry best practices and personal growth
  • Co-ordinate with leads and production to maintain a clear and consistent view on planning


  • Console or PC game development experience in an agile team
  • Proven track record of at least 2 shipped titles
  • Proficient with Unreal Engine (or similar), Maya (or similar), Zbrush, and Substance Painter
  • Strong traditional art fundamentals, including the function of form and color, proportions, shape, composition, etc.
  • Experienced in creating optimized in-game art assets including hard surface and organic models
  • Understanding of modularity of assets used in games including trim sheets and construction sets
  • Understanding of modern materials and shaders in a high level of proficiency
  • Ability to work with a high degree of self-direction and motivation
  • Excellent English communication and writing skills. Being able to articulate your process, giving and receiving critical feedback
  • Experienced with source control software (Perforce) and task tracking software (Jira)


  • Experienced in 3d mobile and/or VR development
  • Proficient with Substance Designer, Houdini
  • Ability to create materials (Unreal, HLSL) and scripts (Unreal Blueprint, MEL, Python)


  • You want to create beautiful art
  • You are excited by the potential of VR
  • You are a passionate player of games with an ability to analyze competitive products for their strengths and weaknesses
  • You are social and collaborative
  • You have a positive team-oriented attitude
  • You are proactive and self-motivated
  • You have a big passion for art and 3d content in general
  • You naturally like to coach and help other people


  • A company culture that values a healthy work-life balance
  • Flexible working hours
  • 26 Standard vacation days with an option to buy 5 more
  • A healthy lunch in our canteen (when working from the office)
  • 30% Income tax reduction for eligible expats
  • Relocation cost compensation depending on your situation
  • Free pension plan
  • Free train commuting when living outside of Amsterdam
  • Group activities and an annual VR game jam (also whilst working from home)
  • Friday afternoon drinks (online)
  • The latest VR hardware and titles which you can borrow and take home
  • Whilst working from home we provide all the relevant hardware, budget for desk and chair and a contribution toward your energy costs


    Upload CV and cover letter (.pdf or .doc(x) files only)
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